I will move the Roadmap to a voting system once we figure it out. Then am going to close this one.
Now your feedback and please for my own sanity and yours, don't g firing all cylinders on me. lets keep this to features and lets refrain from diverging from the POV. Otherwise, I will be forced to close this thread.
PS: As soon as I can add that vote thingy I will incorporate it into the page. In the meantime, the +1 will suffice for now.
PSS: The voting thingy is not working out - in the meantime will continue to use this format.
PSSS: If you are interested in custom code, contact enterprise sales at Enterprise Sales
MapView support (Android) +1000
I just began adding some text to my project and was suprised by the severe lack of settings for the textObject.
Seriously, the following really needs to be added as soon as possible. To just have options to change the text and textColor is not acceptable.
The following must be added:
* Alignment
* Kerning
* Leading
* LetterSpacing
* Underline
* italic
* bold
Also, the syntax "\n" doesnt work. The only way to get a multiline seems to be by settings the width and height of the textObject.
Can you add the box2d rope joint to the physics engine?
Thanks!
Any idea when the In-App Purchase support for Android will be released?
It seems that many people have asked for the ability to crop an image, save a region of a display object to a file, etc (and no, a mask does not help). I personally need this so that I can take a preview snapshot of a level that was designed in my level editor.
There is a way to get display.save() to do this on the Windows simulator and on Android, but not on iOS. Here is a detailed description of the feature request:
https://developer.anscamobile.com/forum/2012/02/06/image-capturecropping-using-displaysave
+1 for embedded chromium
Currently there is no way to get the PPI/DPI of a device from Corona (AFAIK). There are APIs on both Android and iOS that expose these values, and it should be easy to wrap a system.getInfo("DPI") around them. Here is my comment on a thread of this topic which explains this in more detail:
http://developer.anscamobile.com/forum/2011/08/19/detecting-dpi#comment-84258
The problem is that without this tiny little piece of information it's just about impossible to make an app using Corona that doesn't look like a "scaled up phone app" on any tablet that you run it on. This is a pretty big issue for me, or anyone who wants to run on lots of devices with different *physical sizes* (not just different resolutions of a 4" device).
@bob
contact me
jstrahan73
a t
gmail
+1 for Contact List (Address book)
+1 for being able to search on anscamobile.com for posts in the forums and code exchange (explicitly) for posts by a particular user
Yes, @Chang, +1 for physics, especially ragdoll related fixes.
_______
Name:lynettapineda
Website:nespresso
I have a suggestion that might be dumb, but might as well work out.
Would it be possible to "fake" the pinch to zoom with the mouse wheel? That would help out to avoid having to build the app to test that gesture.
Just a thought...
I actually posted some code in the code exchange a while back which lets you simulate that. The code library might be useful because it performs pinch-zoom with rotation but the test code on top uses multiple display objects to "track" the points of the pinch.
http://developer.anscamobile.com/code/multi-point-pinch-zoom-rotate
+1 Build for Windows and Mac
2.5D +
OpenGL shader support +1
Procedural Graphics +1
Improved line drawing API +1
Fluid Dynamics +1
Tinting +1
Access to bitmap data +1
Object Fill +1
tinting already available
read object:setFillColor() API
+1 for supporting publishing to Windows Mobile 8 platform!
Its a must! Being early adopters we could dominate it :)
+ 1 HTML5 Integration
+ 1 for accessing phone calender and contacts
+1 for Contacts/Address Book access (iOS)
+1 for pixel level image access (iOS)
+1 OpenGL shader support (iOS)
+1 Improved line drawing API
+1 Procedural Graphics
+1 OpenGL shader support
Since i bought Corona for about a month ago, i can now say that i will NEVER go back to flash again.
I come from a background as a flash developer and it took me no more than one day to feel that i could code Lua just as fluently as i code actionscript3. Im not kidding. I love lua and i love Corona!
Keep up the good work!
Please, please, please, please fix Android audio capture so it supports .raw file format.
At present, regardless of the filename you specify for media.newRecording, it always encodes in 3gp
I really, really need .raw format so I can get at the data and perform post processing on it.
Even the Corona web page for Event Sounds, Audio Recording section, states: "The Android implementation supports raw and 3gp"
Please put it in!
And do not let forget native ANDROID WIDGETS.
I just imagine I could create a cool Widget for my latest game,
displaying a Highscore and other news.
Android Widgets are such a basic and unique Android thing.
It is really missing in Corona.
+1 Android Widgets!
+1 for Calendar and Contacts. I don't think they should be on the forgotten list but should be made available ASAP!
Richard
+1 for Physics improvements. Collisions is a big one.
I would also really like to see the physics debug draw renderer fixed when using scale/rotation. As soon as I do a pinch-zoom to see a little more of my world, the debug collision outline drawing is hosed (thankfully the physics themselves work fine, and the drawing bug is pointed out in the docs).
Definitely Physics for Collisions needs to be repaired. It ruins all the fun in Game development when the physics engine is faulty.
Yes, @Chang, +1 for physics, especially ragdoll related fixes.
Yes, @Chang, +1 for physics, especially ragdoll related fixes.
I think its time to sort out some of the features that have already been pushed and a list of some upcoming features.
Meanwhile we can request some features that are not in the list. ie: Physics engine improvement etc.
I could really use this in upcoming applications.
Would be good to be able to call GetMass() as defined in Box2D...
https://developer.anscamobile.com/forum/2011/12/06/box2d-getmass
+1 Apple Push Notification
As I've written, +1. (Comment field is required)
Need to build app that allows to 2 devices to communicate locally
Equivalent of Apple's Gamekit I suppose, utilising Bluetooth or WiFi depening on availability.
+1 Apple Push Notification
+1 Local Notification
Thought I should just repost this as there's quite a bit of activity...
Flurry is not much use.
+1 playtomic.com
+1 google analytics
+1 Add "2.5d" image transforms
It is a important feature to allow more sophisticated page transitions, mainly to book applications.
+1 Android In App purchasing
Would make cross platform integration Great
+1 Physics: simplified collision detection for "non-physical" cases
+1 Android in-app purchase
I would also like to see iAds support as my top feature.
Hi Corona. Can you guys give us an update on in-app purchase support for Android?
+1 OAuth support
Page Flip +1
Thanks!
Any rough idea when these features will be available? especially for the Page Flip. :-)
+1000 Android MapView - DESPERATELY needed please! Otherwise I have a project about to die on the vine (as in within days)
Can Ansca give us an estimation on when in-app purchasing will be available for Android? This is a make it or break it feature for our games.
+ 1 for iAd support
+ 1 for adwhirl support
+ 1 for Windows Phone 7 integration