Starts motion fast and then decelerates motion to a zero velocity as it executes.
transition.to(displayObject, { transition=easing.outQuad})
transition.from(displayObject, { transition=easing.outQuad})
transition.dissolve(displayObject, { transition=easing.outQuad})
local currentTarget = display.newCircle(100, 100, 100) transition.to(currentTarget, { time=400, y=300, transition=easing.outQuad})
None.
Nothing
Easing is intended to be used with transition.to and transition.from APIs.