How do I go about changing the spritesheet when the object state changes?
e.g. when the player jumps - I want to use a different spritesheet.
This tutorial may also help you, it doesn't cover a jump but does show a character walking in 4 directions with matching animations.
http://techority.com/2011/05/01/using-sprites-in-your-corona-iphone-application/
Peach :)
@peach pellen - Awesome tutorial!
Thanks!
@carlos - I'll give it a try, thanks.
load both spritesheets into memory
when spritesheet1 one gets to position you want to change
stop animating it. hide it.
show spritesheet 2
animate it.
repeat lather rinse.
c.