Hi.
I have two macs, one at home and another at the office. As it stands to use corona I need to deauth one install to use the other. Please consider changing this to something a bit more flexible for your customers. As it stands this is a bit of a pain.
PLS
Carlos, please let me add my voice to the chorus on this. Also, it would be useful to be able to de-authorize unused Macs remotely, as needed. Kudos for all the hard work, as well!
Please add my voice too. I asked the question in another forum, and I'd basically removed Corona from my list of development solutions because of this restriction (i develop on two macs in two different locations). I'm encouraged to read that you plan to review this. You have my money if you permit us to use it Corona on two machines.
yes, this is of utmost importance!
It was one of the reasons that I decided early to buy a subscription (I work on a PB and a desktop). and now, after the fact, the same screen comes up.
Major disappointment.
I'm another one hoping for more real-world practical licensing terms so that I can work on MBP and Desktop. Obviously not at the same time but at one 'or' the other. Would make purchasing decision much easier :)
Add us to that request. Even Microsoft Office allows this obvious scenario.
Please add me to the list of users who would like the ability to install it multiple machines. Apple's Aperture program installs on multiple computers and detects when it's running on more than one computer and shuts down the program.
You could allow the simulator to run in multiple computers but only allow one computer to generate the final executable code. Add an easy way to register/deregister the active computer.
Tom
issue tracker #177
carlos
I went ahead and purchased anyway, as I'm sure this will be resolved sooner rather than later.
thanks !
Carlos
I did the same :-)
I like the progress I'm seeing in the Corona SDK but I'm still on the fence since I'm not a game developer. I would like to see more iPhone/iPad native features included and the ability to target the build for the Apple simulator and Instruments.
Tom
@Foview: I agree, I'm also not a game devloper. But 99 USD is worth it to get an extended try out period.
Could we actually access the iPhone SDK from Corona? Via C? Is there a bridge to the Objective-C layer?
And: it still would be helpful to get updates when new app have been approved.
Tacit acceptance might not be ideal, but better than insecurity.
As of today there's no bridge to OC.
What do you mean by "get updates when new app have been approved"?
Well, I'm not sure how you go about that issue, but to me it still seems the updated license has not been clarified beyond "another app sneaked through", and that goes apparently for all third parties in this field.
I am also monitoring the progress of the OpenPlug. They are in beta as well, and also just say:
"we THINK we're ok."
In short: have all legal hurdles been removed, and if not, what are the plans for that?
Even if lua is easy to use, it's still an investment of time and effort to get it to a state where work becomes efficient.
Best,
U.
That's a matter for a completely different thread, and forum area.
The simple answer is the future of Corona-based iPhone/iPad apps is uncertain at this time. New apps are still being approved and accepted into the Apps store. My understanding from reading Ansca's blog is that they don't think Corona apps fall under the Apple restrictions.
Tom
I'd like to revive this thread, since I have an iMac at home and a MacBook on the go, both to develop my apps. However, the Corona's usage restriction really kills the ability to work fluidly between the two machines, especially when I'm trying to use iDisk/MobileMe/Dropbox to always keep my development active, wherever I am.
I must have played with an old copy a while back on my iMac, but now I'm shifting all my work to my MacBook.
Unfortunately, Corona won't let me activate the copy on my MacBook, saying it's already authorized on another machine.
I sent in a request to get this fixed... no response yet. Anyone know how long it takes for someone to resolve this, let alone respond to support emails?
First, you need to deauthorize Corona on the old machine.
The old computer has been wiped clean and retired. I no longer have it.
I replied to your email.
@BeyondtheTech:
You should be good to go now. I've also sent you an email.
I am also trying to use Corona on my Macbook after starting development on my iMac. I got this message when trying to launch Corona on my Macbook:
![Screen shot 2010-08-16 at [Aug 16, 10] 1.16.59 PM](http://emberapp.com/dknell/images/screen-shot-2010-08-16-at-aug-16-10-1-16-59-p/sizes/m.png)
So I went ahead and purchased the $99 membership so I can "work on multiple computers" and I am still getting the same message. How do I enable Corona on BOTH computers???
I opened a support issue - #1701
replied in email
Thanks Sean, it's fixed.
I'm looking at starting to use Corona, but this would be a huge factor in getting me onboard :) I commute 3 hours a day on the train to work, and with my lunch hour, that's just about 4 hours of solid programming I could do on my laptop, but when I get home I use my iMac, so being able to use the product on 2 machines would be a huge benefit. I don't care if we can only publish from one machine, but allowing two machines would be great.
Thanks for the feedback.
carlos
@ jonmulcahy
Currently, it seems that their solution for allowing people to develop on multiple computers is to purchase the membership from your primary login and then create a 2nd login for you 2nd computer. Then send an email to support to have them enable the membership on your 2nd account. It's kind of annoying, but it seems like it's the only option right now.
Dave
What would you guys like to see?
Have the base license actually cover two seats?
Be able to buy additional seats on your account?
Something else?
We are listening.
As with most other applications, I would expect it to work on all of the computers I own. I think the licenses should be per person or user. So if I had 4 computers that I switched between, the single-user license should work on all 4. If I had a small development shop that employed 10 developers, I would expect to purchase 10 licenses for all my developers.
Just my $0.02
Dave
I wouldn't mind being restricted to publishing from one machine, but it would be really beneficial to be able to work on my projects from multiple machines. It would be nice to have 2 seats per license, and maybe able to buy additional seats after that?
2 seats, 1 with publishing support sounds like a good balance for me. I'd like to be able to work on my laptop sometimes.
Thanks for the comments guys. We're taking all this in to consideration for the 2.0 release.
I have some questions related to this thread.
1) I know now about the issue of having multiple computers using the same account. When this issue is resolved, I want to know how many computers can I work with Corona. Does "multiple" means a maximum number or it is infinite?
2) I am a brazilian college student. Can I have the student discount too?
3) If I form an independent team of development (about 4 people), can we (the team) use one single account in our individual Macs or do we have to purchase 4 of them?
Thank you!
Cheers from Porto Alegre, Brazil.
@gabrielmdu
1) We're looking at raising the limit, but it would be a higher fixed number
2) Yes, send me an email and I'll point you in the right direction ( support @ anscamobile .com )
3) You would need to purchase 4 licenses
just purchased today, did't realize this limitation - I join the others who wish we could use this on a per user basis regardless of machine
There are only two things that represent an handicap when considering corona. This is one of them. The other is that we need a way to expose objective-c to the lua interpreter. Otherwise the forum will always have a zillion requests for a certain feature in the apple sdk that corona does not support. Both features would allow me to actually use it. I bought a two year subscription but I will not use it while these things don't get fixed. In the mean time its objective-c and cocos2d for me.
PLS
My Vote is the Primary and Secondary machine model (Like in MS Office) enforced with server side validation (Since the software obviously already contacts a server.
This has obvious flaws, but I'm sure they can be dealt with.
The new model is 2 machines per license.
carlos
Noticed that in a conversation with my boss after posting.
Hello, I was purchased Corona GE 12/01/2010. Can I use in my 2 machines with my license now ?
Regards.
Francisco.
Francisco
Yes.
Carlos
Isn't this a completely moot point now with the free trial forever? I hadn't thought about this, but it's still of great benefit to those of us who already paid. (The guy that bought 2 suscriptions though is screwed).
That's true, and I was planning to install unlimited trial versions on other computers to work on when I'm not at my main machine.
Did this ever get resolved? Carlos noted that the new model per license, but when I bought my new MacBook Air last week, I had to de-authorize my old computer. I bought Corona SDK last fall, so perhaps the change wasn't retroactive?
On our review pile. This is actually climbing up the feature ladder really quick.
Carlos