Native iPhone controls

13 replies [Last post]
janhjordie
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Joined: 13 Jul 2009

Hey Ansca
Will or when will you SDK support native iPhone controls ??
Like buttons, datepickers ect.

Thanks
Jan

Replies

planmac
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Joined: 12 Jul 2009

Ansca team!

... that would be great, any comment on this?

I was thinking how to re-create some of these with the basics available now, to use in an app, ... but would be reinventing the wheel!

Thanks
Peter

Jarisha
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Joined: 21 Jul 2009

I agree that this would be fantastic. Even access to a limited select few of them would be super.

Call-151
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Joined: 6 Oct 2009

Any word on this? Given the small screen size, several of these are needed in order to deliver an acceptable UI experience.

evank
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Joined: 16 Sep 2009

Agreed; we hear you! The new "native" namespace in SDK 1.0 is intended for this sort of thing. Currently it supports native iPhone UI Alert dialogs, which are handy, but more things will go in there.

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consultutah
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Joined: 13 Feb 2010

As you are looking at native UI controls, Miguel de Icaza of the Mono project just blogged about a new namespace they've written called MonoTouch.Dialog that looks pretty nice: http://tirania.org/blog/archive/2010/Feb-23.html

I'm not sure how that would translate to lua though...

colourpixels
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Joined: 11 Mar 2010

I'd add my call for supporting native controls as soon as possible.

s.w.powers
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Joined: 16 Mar 2010

Absolutely. While I completely respect the capabilities of Corona right now, the basic native interface objects should be a priority. I think you'd see a huge influx of folks if they were. Save the more complicated items for later on, but supporting sliders, checkboxes/radios, toggles, pickerview, etc., would be a huge win. Having to engineer these inside of lua when they are already natively available is a real pain and just adds bloat.

Don't get me wrong, LOVE Corona and I'm really excited to see the future directions, but the basic UI tools really need to be at our fingertips.

teem
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Joined: 19 Dec 2009

I'm supporting this request. Also default buttons, list items, icons and stuff like that would be really helpful and would make development much faster.

meriam
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Joined: 27 Sep 2010

The Nexus One did not go very far, even with Google’s control. Microsoft's Kin fared even worse. Facebook previously looked into getting a Facebook cell phone. Right now, it completely declines creating a phone though. It is not necessary to have a Facebook cell phone. That is why it would die off easily for everyone. Many think that Facebook should be working on the little things before getting its own development platform. For example, many think Facebook should work on its apps on all Smartphone's. Facebook cell phone rumors spread across the Web Sunday. Denial is what we hear from Facebook. A Facebook phone supported by 500,000 Facebook people to rival Apple's iPhone and Android phones seems like an obvious development within the midst of the craze over Smartphone's.

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carlos m. icaza
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Ansca Staff
Joined: 22 Jun 2009

Duly noted on the native access to ui controls...

carlos

walter
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Ansca Staff
Joined: 22 Jun 2009
luckyj
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Joined: 21 Oct 2010

We have done to make SDK support native iPhone control

You can check them out here iphone app development :: Ipad app development

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JayantV
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Joined: 31 Oct 2009

Can the nativeUI namespace be extended to include access to the features? or even mix and match the code, (more like inline assembly) but using Objective-C blocks.

I am not an expert on this, but like the objects can be exposed for Apple Script to play with, can we not have Corona/Lua interacting with the same? or has it got more to do with displaying them on the simulator than plain accessing them?

There was a sample in HTML5 (PhoneGap) that creates the Picker spinner, it would be better if that was ported and provided natively by Corona than an personal implementation.

cheers,

Jayant C Varma

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