Martian Control

Posted by carlos m. icaza, Posted on December 13, 2010, Last updated October 18, 2011

7 votes

Another example game very simliar to Flight Control done using Corona SDK.

If you have played Flight Control, this is very simliar game. The code is now open source so you can see how easy it is to recreate using Corona.

Once again, especial thanks to Jonathan and Biffy Beebe from Beebe Games for helping us showcase the power of Corona.

This sample game took almost 30 hours to do, including imaging, sound, etc.

Tested on iOS and Android devices.

Works on build 243.

Download the source at Martian Control

Video of the game at Video

Carlos

Compatibility: 
Corona Game Edition

Replies

IgnacioIturra
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Joined: 31 Oct 2010

Beebe's on fire!

jonbeebe
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Greg Squire
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Joined: 5 Nov 2010

It's like Christmas coming early! Thanks again Beebe's! These two sample games are a great resource.

So what genre is next? Doodle Jump? (just kidding) ;)

amigoni
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Joined: 12 Aug 2010

Thanks. This is sick!

ffm's picture
ffm
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Joined: 24 Nov 2010

@Jon: Thanks for this new complete sample. Maybe would be great for the next sample, the use your new "BeebeGames Class" (if you out another sample. Will be fantastic.)

With your complete real case, I am learnng a lot of

Regards.

jonbeebe
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Joined: 26 Jul 2010

@ffm: I just started work on the BeebeGames Class after Martian Control, so anything I do from here on out will definitely use it :-)

MichaelAssadi
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Joined: 20 Jan 2011

Can you show me the code for the user of my app to draw a line?

writetoamrutha
User offline. Last seen 48 weeks 45 min ago. Offline
Joined: 11 Mar 2011

Hey this is awesome stuff, Just a query How to make the source object (here the flying Object) stationary, keeping the rest of the code intact. I just want to know how to link to point objects such that once they are connected the source object moves towards the destination object along that trajectory. Tired understanding the code of martian control but its quiet comple. PLease can some please t